"I didn't plan for people in Fable to massacre entire villages, acquire all the vacant property at knockdown prices, and then make a fortune renting out to newcomers. I didn't plan for one player to use his wife as a human shield, and when we first introduced children into the world, I didn't expect the testers to do unspeakable things to them—which is why players now don't have weapons when they're in a village or town."
—Lionhead Studios president Peter Molyneux, on some of the unexpectedly depraved choices video game testers made during the development of the company's popular new Xbox game, Fable [Electronic Gaming Monthly, 12/04]
23 Kasım 2004 Salı
Fun With Assasination
It's amazing the things that capture our attention, especially when they're "entertainment." We've had over fifteen hits from Goggle looking for the game mentioned by Quizwedge where your task is to kill JFK. And we're just a tiny little blog, imagine how many people must be out there trying to find a copy of the game. So, is it morbid curiousity or are we just so hungry to shoot stuff that we'll even play games where the target is the President? I play plenty of FPS types and enjoy them. But it's hard to imagine playing a game where you kill an innocent person. Consider this quote taken from Plugged In a while back.
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